even the most challenging dungeons became an interesting puzzle. I was definitely frustrated initially due to my expectations but when I changed my mindset to trying different combos, looked for patterns to what killed me etc. )Ī different way to design this could had been to get rid of the money completely and have some sort of "tier 1/2/3 unlock tokens" that was given at certain points instead cause that's how the game is designed really. Finally if you haven't bought every tier 1 upgrade you'll have the coins to buy a tier 2 hero by the later part of the Ice Cream World assuming you've died a bit on the way there (if you haven't I don't think you're in this conversation anyway. The tier 1 characters are all capable of progressing this far and you get a couple of strong heroes before it gets a lot harder by the end of the Ice Cream world. The money gets better after the Ice Cream world and you get a huge coin boost to kickstart your tier 2 upgrading around this point as well. I don't think anyone here is upset that it's virtually impossible (and way more grindy) to reach max level in a game like Diablo in the first act but for this game it should be possible because "it use to be". I could afford Ranger by the later parts of the Ice Cream dungeons and it has made the game waaay easier so I understand why the devs wanted to avoid players getting the 2nd/3rd tier classes too early. Same thing for the blessings and heroes find one you like and buy only that. Please note that there's no reason to unlock everything at tier 1 (which saves quite a bit of money) because if you unlock all item sets you will get a mix of physical and magical damage items and that's generally not helpful (I played Ranger and magical items are a curse.). This is a great explanation and reassuring since I think I've just finished the Ice Cream part. The game just makes sure you can unlock 2-star stuff when it's the right time. This cheese grind strategy is no longer needed, as all classes are rebalanced, thus it had to go.Īlso, the gold limit might feel heavy in Grasslands and Icecream quests, but it gets better in jungle and mine missions, as the quest rewards were HUGELY increased there and the limit is slightly increased too. In the past it was very easy to farm a 2 star class before you even fight Embro, then make grasslands and icecream quests a joke. Continued abuse of our services will cause your IP address to be blocked indefinitely.Originally posted by Moonleaf:The new changes are trying to assure that you get 2 star unlocks when you reach 2 star quests, and 3 star unlocks when you reach 3 star quests. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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